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Workflow Tutorial · DaVinci Resolve

DaVinci Resolve Keyboard Shortcut Workflow

My simple keyboard setup for moving through footage, ripple trimming, splitting clips and cleaning a timeline with far less dependence on the mouse.

One of the biggest improvements I made to my own DaVinci Resolve workflow was learning to stop treating the keyboard as an occasional alternative to the mouse. In this tutorial I combine the familiar J, K and L playback controls with a custom Q, W and E layout for the editing actions I repeat constantly. The goal isn't to memorise dozens of shortcuts. It's to put a small number of high-value editing commands under your fingers until they become part of the way you think through an edit.

Keyboard Workflow Ripple Trim J K L Playback Faster Editing

Workflow Quick Answer

What are the most useful DaVinci Resolve shortcuts for faster editing?

I would start with J, K and L for backwards playback, stop and forwards playback, then add shortcuts for the editing actions you perform constantly. My own layout maps Q to Ripple Start to Playhead, W to Split Clip and E to Ripple End to Playhead. Those Q, W and E assignments are custom rather than universal Resolve defaults, but together they create a very fast trim-and-cut workflow once they become muscle memory.

Watch my DaVinci Resolve keyboard shortcut workflow
01 / Editing Speed

Why keyboard shortcuts change the rhythm of an edit

The biggest advantage isn't saving one second on a cut. It's removing hundreds of small interruptions between seeing an edit and making it.

When you're beginning in DaVinci Resolve it's completely natural to control almost everything with the mouse. You find a tool, move the cursor, make the adjustment and then return to playback.

There's nothing wrong with that, but it creates a surprising amount of friction once you're making the same editing decisions hundreds of times.

The keyboard starts becoming powerful when the commands you use constantly sit directly under your fingers. You see the frame where a clip should start, make the trim and continue watching without breaking your concentration.

The workflow principle

Don't try to memorise every shortcut in DaVinci Resolve. Start with the small number of commands you repeat constantly and build muscle memory around those.

Workflow 01

Playback

Navigate footage from the keyboard instead of constantly dragging the playhead around the timeline.

Workflow 02

Trim

Remove unwanted material between the edit point and playhead without manually dragging clip edges.

Workflow 03

Split

Divide clips at the playhead quickly so unwanted sections can be isolated and removed.

Workflow 04

Clean

Use ripple-style edits to keep the timeline moving together rather than repeatedly repairing empty gaps.

02 / Playback Workflow

Learn J, K and L before almost anything else

Good editing begins with being able to find the frame you want quickly. J, K and L put playback directly under your fingers.

J

Play backwards

Use J to move backwards through the footage. Repeated presses can increase reverse playback speed.

K

Stop playback

K stops playback, giving the three-key layout a natural centre point under your hand.

L

Play forwards

Use L to move forwards through the footage, with repeated presses allowing faster playback.

This sounds like an extremely small improvement until you start using it consistently.

Instead of reaching for the playhead every time you need to find another frame, your left hand can control the direction and speed of playback while your attention stays on the footage.

For dialogue, interviews, YouTube videos and longer-form footage, that alone can make reviewing an edit feel considerably faster.

03 / Custom Q W E

My custom Q, W and E editing layout

These are not universal DaVinci Resolve defaults. They're deliberate custom assignments designed around three editing actions I use repeatedly.

Q

Ripple Start to Playhead

Removes the material between the beginning of the relevant clip and the playhead while rippling the timeline to close the space.

W

Split Clip

Creates an edit at the playhead so a section can be isolated without changing tools or reaching for the blade.

E

Ripple End to Playhead

Removes material between the playhead and the end of the relevant clip while pulling the later timeline back with the edit.

The reason I like Q, W and E for these commands is physical as much as technical. The keys sit together and represent three editing decisions I make constantly: remove the beginning, cut here, or remove the end.

That creates a very simple mental model.

Once the layout becomes instinctive, I can move through a sequence with J, K and L and use Q, W and E to reshape it without continually changing the position of my hand.

Important

Your installation of DaVinci Resolve may not have Q, W and E mapped this way. The workflow on this page uses my custom keyboard preset, which you can recreate using Resolve's Keyboard Customization controls.

04 / Ripple Workflow

Why ripple trimming is so useful for fast editing

A normal trim changes a clip. A ripple trim also deals with what happens to the rest of the timeline afterwards.

This is why Q and E make such a large difference to my workflow.

If I've found the moment where a shot should begin, I don't necessarily want to create a cut, select the unwanted section, delete it and then manually close the gap. I want to make one editing decision: this is where the shot starts.

Ripple trimming allows the timeline to respond to that decision. When material is shortened, later timeline material moves to accommodate the new duration.

Where I use it constantly

  • Removing the dead space before someone begins speaking.
  • Tightening pauses in talking-head content.
  • Removing camera movement before a usable B-roll moment.
  • Cleaning the end of a clip after the useful action finishes.
  • Rapidly assembling sequences from longer takes.
05 / Split Workflow

Why I put Split Clip on W

Splitting a clip is one of the most repetitive operations in editing, so I want it available without breaking the Q-W-E hand position.

There are plenty of ways to cut a clip in Resolve. What matters to me isn't whether W is somehow the “correct” key — it isn't — but whether the assignment makes the overall keyboard workflow faster.

Placing Split Clip on W means my three main edit commands sit beside one another.

If I need to isolate something in the middle of a shot, I place the playhead, hit W and immediately continue working from that edit point.

Build around your own repetition

Keyboard optimisation is personal. The best shortcut isn't necessarily the factory shortcut; it's the key you can use accurately and repeatedly without interrupting your thinking.

06 / Timeline Cleanup

Using ripple deletion to keep the timeline clean

Removing footage efficiently also means deciding what should happen to the gap you've created.

When I want an unwanted section to disappear completely and the later timeline to move with it, a ripple-style delete is generally more useful than leaving an empty space behind.

In the workflow shown in my video I use Shift + Delete as part of this cleanup process on Mac.

The exact behaviour of any shortcut can depend on your keyboard preset and context, which is why I always recommend looking at the command attached to the key rather than treating a physical key as the workflow itself.

The command matters more than the letter

That's particularly important if you work across different computers or have imported a keyboard preset from another editing application.

07 / Keyboard Setup

How to build your own DaVinci Resolve shortcut layout

Resolve's keyboard is customisable, so the aim isn't to copy somebody else's layout blindly. Start with the actions slowing your own workflow down.

01

Open Keyboard Customization

Open Resolve's Keyboard Customization interface so you can see the available commands and the keys currently assigned to them.

02

Check your current preset

Resolve supports different keyboard presets, so make sure you understand which layout you're currently modifying before changing assignments.

03

Search for the command

Find Ripple Start to Playhead, Ripple End to Playhead and Split Clip rather than searching only for the letters Q, W or E.

04

Assign your preferred keys

Map the commands to keys that make sense to your hand position and resolve any conflicts with existing assignments.

05

Save your preset

Once the layout works, save it as your own keyboard preset so the workflow can remain consistent across future projects.

08 / Mouse vs Keyboard

Keyboard editing isn't about avoiding the mouse

I still use the mouse constantly. The goal is to move repetitive operations to the keyboard and leave the mouse for actions where pointing is actually useful.

Visual Control

Mouse workflow

Ideal when the operation benefits from pointing, dragging, positioning or making a highly visual adjustment directly inside the interface.

Best for: positioning · visual adjustments · precision dragging
Repeated Commands

Keyboard workflow

Particularly efficient when the same discrete command is being repeated constantly across the timeline.

Best for: playback · trimming · cuts · repeated actions

A fast edit usually combines both.

What I'm trying to eliminate is unnecessary movement between the two when a simple keyboard command can make the decision immediately.

09 / Beginner Workflow

The shortcut workflow I'd learn first

You don't need forty shortcuts. Start with a handful and use them until you stop consciously thinking about which key to press.

01

Play through the footage with J, K and L

Learn to move backwards, stop and move forwards without needing to reach for the playhead.

02

Find where the shot should begin

Stop the playhead on the first usable frame and use your Ripple Start to Playhead command.

03

Find where the shot should finish

Continue playback, stop on the end point and use Ripple End to Playhead.

04

Split where necessary

When the change needs to happen in the middle of a clip, use the Split Clip shortcut and continue shaping the edit from there.

05

Repeat until it becomes instinctive

The speed arrives through repetition. Once the keys disappear from your conscious attention, you can concentrate almost entirely on timing and story.

Software Used In This Workflow

DaVinci Resolve

DaVinci Resolve lets you customise and save your own keyboard presets, so you can build the editing layout around the commands you actually use rather than forcing every workflow around the default keyboard.

Explore DaVinci Resolve → Watch More Workflow Tutorials
10 / Workflow FAQ

DaVinci Resolve shortcut workflow questions

The practical things I'd want to understand before trying to make keyboard-driven editing part of my Resolve workflow.

What do J, K and L do in DaVinci Resolve?

J plays backwards, K stops playback and L plays forwards. They create a very efficient three-key way of navigating footage without constantly moving the timeline playhead with the mouse.

Are Q, W and E default shortcuts in DaVinci Resolve?

Not for the specific workflow described here. I custom-map Q to Ripple Start to Playhead, W to Split Clip and E to Ripple End to Playhead. Resolve allows you to create and save custom keyboard assignments.

What does Ripple Start to Playhead do?

It trims the beginning of the relevant clip to the current playhead position while rippling the timeline so later material moves to accommodate the changed duration.

What does Ripple End to Playhead do?

It trims the end of the relevant clip back to the current playhead position while adjusting the later timeline to account for the new clip duration.

How do you split a clip quickly in DaVinci Resolve?

Resolve provides commands for splitting clips at the playhead, and you can assign that operation to a custom keyboard shortcut. In my workflow I map Split Clip to W.

Can you customise keyboard shortcuts in DaVinci Resolve?

Yes. Resolve includes a Keyboard Customization interface where commands can be assigned to keys, existing conflicts can be reviewed and your preferred configuration can be saved as a preset.

Are keyboard shortcuts worth learning for beginner editors?

Yes, but I wouldn't try to memorise a huge shortcut list immediately. Start with playback, trimming and cutting commands that you use repeatedly, then expand the keyboard workflow as your editing becomes more advanced.

Will keyboard shortcuts actually make editing faster?

They can make repeated editing operations considerably more fluid because they reduce the need to move between playback, menus, timeline tools and manual dragging. The real benefit comes once the commands become muscle memory.

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